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Game Developer – Adventure Proposal Project

  • Canada
  • Remote
  • Posted Sep 25, 2026
  • 1 position

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Employment type
Contract
Experience level
Mid-level · 2+ years
Posting language
English
Working hours
40 hours per week
Seniority
Mid-Senior level

Job summary

Design and develop a narrative-driven, retro-inspired adventure game featuring point-and-click mechanics and interactive storytelling. Collaborate closely with the client to incorporate specific relationship moments and ensure the final product is polished and bug-free.

Job details

This unique opportunity is for a creative and technically skilled game developer to craft a short, old-school adventure game inspired by classics like King's Quest and Monkey Island. The project is a personal commission, designed as a heartfelt proposal gift, and will guide the player through memorable moments in a relationship, culminating in a marriage proposal. The ideal candidate will have a passion for narrative-driven games, a strong appreciation for retro aesthetics, and the ability to deliver a polished, engaging experience within a tight timeline. Responsibilities Design and develop a narrative-driven adventure game with classic point-and-click mechanics Incorporate story elements and key relationship moments provided by the client Create pixel art or retro-inspired visuals reminiscent of 80s and 90s adventure games Implement puzzles, dialogue, and interactive sequences that reflect the couple’s journey Ensure the game is accessible and playable on modern platforms (PC or web-based preferred) Collaborate closely with the client to capture the intended emotional tone and story beats Deliver a fully functional, bug-free game within the agreed timeframe Skills And Requirements Proven experience developing adventure or narrative games, with a portfolio showcasing relevant work Proficiency in game engines suitable for 2D adventure games (e.g., Unity, Godot, Adventure Game Studio) Strong skills in pixel art, sprite animation, or retro game asset creation Ability to write engaging dialogue and design meaningful puzzles Excellent communication skills and responsiveness to feedback Ability to work independently and manage project timelines effectively Availability to start immediately and deliver within 1–2 months Experience with personal or emotionally driven projects is a plus About Twine Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally. Our Mission Twine's mission is to empower creators and businesses to thrive in an AI-driven, freelance-first world.

What you’ll do

Design and develop a narrative-driven, retro-inspired adventure game featuring point-and-click mechanics and interactive storytelling. Collaborate closely with the client to incorporate specific relationship moments and ensure the final product is polished and bug-free.

Requirements

Proven experience in developing adventure or narrative games with a portfolio showcasing relevant work. Proficiency in game engines like Unity, Godot, or Adventure Game Studio, along with strong skills in pixel art and dialogue design.

Listed skills

  • Project management · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • Game Development
  • Unity
  • Godot
  • Adventure Game Studio
  • Pixel Art
  • Sprite Animation
  • Narrative Design
  • Dialogue Writing
  • Puzzle Design
  • Retro Game Design
  • Point-and-click Mechanics
  • Project Management

Job areas

  • Software
  • Creative & Media
  • Technology
  • Art & Design

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