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Senior Level Designer - Mission

  • Montréal, QC
  • On-site
  • Posted Sep 8, 2026
  • 1 position

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Employment type
Full-time
Experience level
Senior · 5+ years
Apply by
Oct 8, 2026
Posting language
English
Working hours
40 hours per week
Seniority
Mid-Senior level

Job summary

Take ownership of mission creation from prototype to final polish, ensuring fluid and intuitive gameplay experiences. Collaborate with multidisciplinary teams to integrate narrative, AI, and audio into interconnected gameplay systems.

Job details

Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! Job Description As a Senior Level Designer at Ubisoft Montreal, you will take ownership of mission creation from prototype to final polish. You will work closely with narrative, artificial intelligence, realization, animation, audio, and art teams to turn creative intentions into fluid, intuitive, and memorable gameplay experiences. In this role, you will contribute to missions that rely heavily on interconnected systems, visual scripting, and narrative integration to support strong player agency and layered gameplay outcomes. What You’ll Do Design complete missions from prototype to final implementation Create gameplay experiences that are fluid, intuitive, and player-focused Design missions that support player agency, narrative interconnections, and multiple gameplay outcomes Define mission pacing, structure, objectives, and progression Build clean, organized, and maintainable visual scripting systems that connect gameplay, narrative, animation, audio, and artificial intelligence elements Collaborate with cross-functional teams to ensure gameplay quality and consistency Translate narrative intentions into engaging playable experiences Communicate priorities, needs, and production follow-ups clearly across teams Support and mentor other members of the level design team Contribute to improving team workflows and quality standards Qualifications What you bring to the team Strong experience in level design with ownership of mission design and implementation from layout through interconnected gameplay scripting and final polish Excellent understanding of pacing, flow, player guidance, and readability Strong understanding of technical implementation, visual scripting, and interconnected gameplay systems Ability to collaborate effectively with multidisciplinary teams in a complex production environment Strong organizational skills and ability to manage multiple priorities Ability to communicate clearly with multidisciplinary teams in an international production environment Player-focused and solution-oriented mindset Ability to support teammates and share knowledge effectively What To Send Our Way Your CV highlighting relevant skills and experiences Portfolio or project links adapted to role type

What you’ll do

Take ownership of mission creation from prototype to final polish, ensuring fluid and intuitive gameplay experiences. Collaborate with multidisciplinary teams to integrate narrative, AI, and audio into interconnected gameplay systems.

Requirements

Requires strong experience in level and mission design with a deep understanding of visual scripting and technical implementation. Candidates must demonstrate a player-focused mindset and the ability to mentor other team members.

Listed skills

  • Cross-Functional Collaboration · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • Level Design
  • Mission Design
  • Visual Scripting
  • Gameplay Scripting
  • Pacing And Flow
  • Player Guidance
  • Narrative Integration
  • Cross-functional Collaboration
  • Mentoring
  • Technical Implementation
  • Prototyping
  • Player Agency

Job areas

  • Creative & Media
  • Art & Design
  • Software
  • Engineering

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