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Curated

Verified Job Source

Curated is an artist-driven visual effects studio delivering high-end work for film and television.

New York, NY

Entertainment Providers
51–200 people

About

Curated was formed in the fall of 2017 as an amalgamation of some of the most acclaimed talents throughout the VFX industry who joined forces to build a better, more innovative, state-of-the-art visual effects company. With decades of combined experience servicing the most challenging productions, our VFX Supervisors, CG Supervisors, Producers, and talented team of VFX artists will provide your production with unrivaled quality.

Open positions

Compositor (General Submission)

Remote · Vancouver, British Columbia, Canada

Create high-quality visual effects composites, handling shots from start to finish across live-action and CG integration, keying, tracking, set extensions, removals, beauty work, paint, and rotoscoping. Follow direction from Leads and VFX Supervisors, manage workload and deadlines, and communicate with Production and Leads about schedules and feedback.

Lighter (General Submission)

Remote · Vancouver, British Columbia, Canada

Translate lighting concepts and client direction into shotwork, developing realistic lighting solutions in collaboration with VFX, CG, lighting supervisors, compositors, and production teams. Complete pre-comps, check render passes, configure and optimize renders, troubleshoot scene issues, and deliver lighting and rendering work to production deadlines.

FX Artist (General Submission)

Remote · Vancouver, British Columbia, Canada

Create and refine high-quality visual effects simulations in Houdini, including fire, explosions, smoke, liquids, particles, cloth, hair, and crowds. Light, shade, and prepare slapcomps of FX work for reviews, attend dailies, apply feedback, and communicate with the project team.

CG Generalist (General Submission)

Remote · Vancouver, British Columbia, Canada

Complete a broad range of 3D tasks, develop and maintain the look of assets and sequences, and ensure assets are usable and renders are efficient. Review lighting setups, collaborate with compositors, adapt across roles and projects, and uphold production quality standards.

CG Supervisor (General Submission)

Remote · Vancouver, British Columbia, Canada

Lead and manage CG work through the production pipeline, developing Houdini workflows and overseeing assets, lighting, renders, shot continuity, quality control, and final compositing. Coordinate schedules and resources, guide and mentor artists, review progress and dailies, troubleshoot issues, and communicate with VFX supervisors and producers.

Digital Matte Painter (General Submission)

Remote · Vancouver, British Columbia, Canada

Create photorealistic environments, landscapes, elements, and textures for live-action plates or standalone matte paintings using 2D and 3D techniques. Develop concept art, style frames, and paint-overs, and set up 3D projections and publish slap-comps in Nuke and Maya.