ES

EA SPORTS

Verified Job Source

Our work is play. #getinthegame

Vancouver

Computer Games
501–1,000 people

About

With more than 30 years in the game, EA SPORTS – a division of Electronic Arts – is one of the most iconic brands in entertainment, connecting hundreds of millions of people with the sports they love through top-selling video game franchises.

Open positions

C++ Software Engineer Intern (UFC - Vancouver - Summer 2027 - 8-months)

Hybrid · Vancouver

Develop and debug features, systems, and tools for a cross-platform game, writing C/C++ code that ships with the game and optimizing performance across PC and console platforms. Collaborate with engineers, artists, designers, and producers to bring features from concept to implementation, using AI-assisted tools to explore, prototype, and test code.

Client Software Engineer - EA Sports™ FC

On-site · Vancouver

Develop and integrate end-to-end game features across platforms, including game logic, user interfaces, REST-based APIs, and online backend systems. Write and maintain high-quality code, document technical designs, improve engineering workflows, and collaborate with cross-disciplinary teams.

Experience Designer II - A-Team

On-site · Vancouver

Design and own the user experience for web-based internal animation tools, including researching user needs and creating wireframes, flows, and prototypes for complex workflows. Establish design standards, advocate for usability and accessibility, and collaborate with animators, engineers, and partner teams to deliver effective solutions within technical constraints.

Associate Development Manager - EA Sports FC

Hybrid · Vancouver

Manage project schedules, deliverables, resources, budgets, and workflows across multidisciplinary development teams, coordinating dependencies and mitigating risks. Partner with producers and technical directors to manage scope and quality, resolve bottlenecks, prioritize work, and report project status.

Development Manager - EA Sports FC

Hybrid · Vancouver

Manage a multidisciplinary development team and oversee schedules, hiring, project priorities, capacity planning, and delivery of game features and assets within time and budget targets. Improve workflows and project processes, report status, resolve team issues, and partner with Production, QV, and Art Directors to meet game quality goals.

Assistant Content Designer - EA SPORTS™ NHL

On-site · Vancouver

Collaborate with the NHL Live Team and producers to plan, create, and execute live content, translating real-world hockey events into timely content aligned with product goals and KPIs. Coordinate dependencies and deliverables across teams, meet deadlines and quality standards, communicate progress, and support positive team relationships.

Technical Interface Designer II - EA SPORTS FC

On-site · Vancouver

Implement and animate game interface screens and components, prototype UI and motion concepts, and convert legacy interfaces to modern systems. Collaborate with artists and engineers to resolve technical constraints, optimize code and assets, debug issues, and document tools and workflows.

Development Manager - EA Sports FC

Hybrid · Vancouver

Manage a development team and oversee schedules, hiring, capacity planning, and delivery of game features within budget and quality targets. Identify and resolve execution bottlenecks, improve workflows, establish Jira-based processes, and coordinate with production, quality verification, art leadership, and external partners.

Audio Artist II - FC

On-site · Vancouver

Create and implement high-quality game audio, with a focus on authentic dialogue and speech-related features, while managing audio assets, databases, imports, and build pipelines. Review audio quality, support prototyping and improvements, and collaborate with audio leads and teammates while also working independently.

Audio Artist III - FC

On-site · Vancouver

Create and implement high-quality game audio, with a focus on authentic dialogue and speech-related features, while managing audio tasks, pipelines, databases, and quality reviews. Collaborate with audio leads and the wider team to solve problems, support prototypes and improvements, and deliver work independently when needed.

Presentation Software Engineer - EA SPORTS™ NHL (TFT)

On-site · Vancouver

Develop and maintain presentation systems and features for EA SPORTS NHL, including dynamic cameras, cinematic sequences, character choreography, replays, transitions, and broadcast overlays. Collaborate with multidisciplinary teams to design, profile, debug, and optimize these systems across platforms, while improving content workflows using Frostbite technologies.

Senior Experience Designer - EA SPORTS™ NHL

On-site · Vancouver

Design and improve live-service user experiences for Hockey Ultimate Team, World of Chel, and other online modes, translating research insights into workflows, information architecture, wireframes, and prototypes. Coordinate user research and testing, help establish UX strategy and best practices, mentor junior designers, and collaborate with product, engineering, and creative partners.

Gameplay Designer - EA SPORTS™ FC

Hybrid · Vancouver

Design, document, develop, balance, and verify gameplay systems and features from concept through release, creating engaging experiences for EA SPORTS FC game modes. Collaborate across disciplines, incorporate feedback, mentor junior designers, and improve design tools and processes while following and supporting the shared product vision.

Systems Software Engineer - EA SPORTS™ FC

Hybrid · Vancouver

Design, build, and test high-quality systems and engine implementations in collaboration with designers and other engineers. Improve game performance, memory use, development workflows, and shared EA technologies through sound technical design and implementation.

Lead Producer - EA SPORTS™ FC

Hybrid · Vancouver

Lead the vision, roadmap, and delivery of EA SPORTS FC customized play and self-expression experiences, aligning the program with franchise and company goals. Coordinate with licensing, brand, legal, product, production, art, design, engineering, and development leaders to define requirements, manage schedules and milestones, and establish aligned OKRs.

Experience Designer I - - EA SPORTS FC

On-site · Vancouver

Design and integrate player experiences across EA SPORTS FC’s live service, including live events, seasonal content, partnerships, and real-world moments. Collaborate with product managers, producers, engineers, and designers to deliver polished experiences within existing systems and production constraints while helping shape the future Live Platform roadmap.

Senior Art & Design Career Manager — EA SPORTS™ UFC

Hybrid · Vancouver

Lead and develop managers, artists, and designers across multiple disciplines, building career pathways, mentorship programs, and succession plans. Strengthen creative team culture and capabilities while guiding workforce planning, workflow and tool transitions, and initiatives that support inclusion, morale, and staff well-being.