Cinematic Animator - EA SPORTS FC
- Vancouver, BC
- Hybrid
- Posted Oct 15, 2026
- 1 position
$77,700–$107,900 / year
Opens an external site
- Employment type
- Contract, Temporary
- Experience level
- Mid-level · 3+ years
- Posting language
- English
- Working hours
- 40 hours per week
- Office presence
- 3 days per week
Job summary
The animator will work closely with the Director to assemble motion capture performances and polish key-frame character animations for cinematic scenes. They will also collaborate with technical artists and engineers to resolve technical issues and ensure high-quality animation standards.
Job details
DIRECTOR, PE SHARED SERVICES Hyderabad, India Role ID 214164 Regular Employee People Experience & Workplaces PROGRAM MANAGER Shanghai, China Role ID 216414 Regular Employee CT - Infrastructure & Platform GAME DESIGNER II Hyderabad, India Role ID 215680 Regular Employee EA Mobile - Slingshot Games (India) CLIENT ENGINEER, UNANNOUNCED 3A PROJECT Shanghai, China Role ID 216453 Regular Employee EA Studios - SPORTS SENIOR TAX ANALYST Hyderabad, India Role ID 216404 Regular Employee Finance TECHNICAL ARTIST INTERN (VANCOUVER - SUMMER 2027 - 8-MONTHS - UNDERGRADUATE - SPORTS TECH) Vancouver, Canada Role ID 216406 Intern - Temporary Employee EA Studios - SPORTS SOFTWARE QUALITY ENGINEER Seoul, Korea, Republic of Role ID 216433 Regular Employee EA Studios - Quality Verification SOFTWARE ENGINEER, .NET - EA SPORTS FC Bucharest, Romania Role ID 216385 Regular Employee EA Studios - SPORTS PRINCIPAL FOUNDING ENGINEER, AI-NATIVE PRODUCT INCUBATION Offsite - UK, United Kingdom Role ID 216399 Regular Employee Marketing SOFTWARE ENGINEER CO-OP (SUMMER 2027 - 8-MONTHS - SPORTS TECHNOLOGY - UNDERGRADUATE) Vancouver, Canada Role ID 216225 Intern - Temporary Employee EA Studios - SPORTS C++ SOFTWARE ENGINEER INTERN (UFC - VANCOUVER - SUMMER 2027 - 8-MONTHS) Vancouver, Canada Role ID 216226 Intern - Temporary Employee EA Studios - SPORTS C++ GAMEPLAY SOFTWARE ENGINEER CO-OP (FC - VANCOUVER - SUMMER 2027 - 8-MONTHS - UNDERGRAD) Vancouver, Canada Role ID 216230 Intern - Temporary Employee EA Studios - SPORTS C++ GENERALIST SOFTWARE ENGINEER CO-OP (FC - VANCOUVER - SUMMER 2027 - 8-MONTHS - UNDERGRAD) Vancouver, Canada Role ID 216231 Intern - Temporary Employee EA Studios - SPORTS SENIOR ACCOUNTANT I Hyderabad, India Role ID 215904 Regular Employee Finance EXPERIENCE DESIGNER, UI & UX Bucharest, Romania Role ID 216313 Regular Employee EA Studios - SPORTS ASSOCIATE EXPERIENCE DESIGNER @ EA SPORTS FC Bucharest, Romania Role ID 216368 Regular Employee EA Studios - SPORTS PLAYER EXPERIENCE, RESEARCH II Vancouver, Canada Role ID 216397 Regular Employee EA Studios - Quality Verification ART DIRECTOR - UNANNOUNCED 3A PROJECT Shanghai, China Role ID 216400 Regular Employee EA Studios - SPORTS REGIONAL LEAD PRODUCER - UNANNOUNCED 3A PROJECT Shanghai, China Role ID 216401 Regular Employee EA Studios - SPORTS PRODUCT ANALYST INTERN Hyderabad, India Role ID 216032 Intern - Temporary Employee EA Mobile - Slingshot Games (India)
What you’ll do
The animator will work closely with the Director to assemble motion capture performances and polish key-frame character animations for cinematic scenes. They will also collaborate with technical artists and engineers to resolve technical issues and ensure high-quality animation standards.
Requirements
Candidates must have at least 3 years of experience in CG character animation and possess strong skills in facial animation rigs and 3D animation software like Maya. The role requires the ability to work under tight deadlines and effectively communicate with cross-functional teams.
Benefits
- Vacation
- Sick time
- Extended health coverage
- Dental coverage
- Vision coverage
- Basic life insurance
- Mental well-being support
- Retirement savings
- Family leaves
- Complimentary games
Listed skills
- Software · Preferred
- Technical · Preferred
- Organization · Preferred
- Attention to detail · Preferred
- Health · Preferred
- Client · Preferred
- .NET · Preferred
- Time · Preferred
- C++ · Preferred
Other relevant skills
Identified from the job description. Confirm important requirements above.
- Character animation
- Key-frame animation
- Motion capture
- Facial animation
- Maya
- XSI
- Motionbuilder
- Cinematics
- Technical animation
- 3D animation
- Previz
- Blocking
- Rigging
- Game engine testing
- Technical problem solving
- Workflow Management
- 3D Animation
- Curiosity
- Time Off Management
- Resilience
- Strong Work Ethic
- Adaptability
- Animations
- Autodesk MotionBuilder
- Character Animation
- Computer Graphics
- Creativity
- Computer Facial Animation
- Game Engine
- Selling Techniques
- Leadership
- Innovation
- Key Frame
- Autodesk Maya
- Motion Capture
- Proprietary Software
- Technical Communication
- Collaboration
- Detail Oriented
Job areas
- Creative & Media
- Software
- Art & Design
- Sports & Recreation
- Technology
- Cinematic Animator
- Multimedia Designer / Animator
- Graphic and Multimedia Designers
- Special Effects Artists and Animators
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