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Content Producer - Unannounced Project

  • Vancouver, BC
  • Hybrid
  • Posted Oct 9, 2026
  • 1 position

$85,000–$110,000 / year

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Employment type
Full-time
Experience level
Mid-level · 2+ years
Posting language
English
Working hours
40 hours per week
Seniority
Mid-Senior level

Job summary

Own the production pipeline for game content from initial brief through release, coordinating design, art, narrative, audio, QA, and publisher approvals. Maintain schedules and release readiness, improve team workflows, and use player feedback and KPIs to help shape live events and content updates.

Job details

Games Studio Careers Support VIEW OPEN ROLES Games Studio Careers Support VIEW OPEN ROLES Open Positions Production Content Producer Vancouver, BC Remote About The Role Lightfox Games is seeking a Content Producer to join our Vancouver based team to work on an unannounced mobile game for a world-class IP and Publisher. We are looking to build an organization of talented individuals operating in small teams with high levels of ownership. This is a hybrid role out of Vancouver, BC. When remote, we’re a quick-to-videocall, video-on studio to keep collaboration fast and effective. Vancouver-based team members may be asked to travel to our Seattle office once or twice a year for on-sites. Responsibilities Own day-to-day production of a content stream, taking levels, characters, and enemies from brief through release Build and maintain the content calendar and delivery schedule, working with Leadership to keep it aligned with the game's roadmap Coordinate Design, Art, Narrative, Audio, and QA on each content drop so assets, text, and tuning land on time and to quality Track asset lists and content throughput, spot bottlenecks early, and raise scope or schedule risks with clear options Manage publisher approvals for content, from submission and feedback through final sign-off Run content lock, build readiness, and release checklists for content for each drop Run the team's planning, standups, and retrospectives, and keep improving how content moves through the pipeline After launch, use player feedback and KPIs to help shape the cadence and mix of live events and content updates Requirements 3+ years of game production experience, including at least one shipped title (mobile strongly preferred) Hands-on experience producing game content such as levels, events, characters, narrative, or art and audio assets Experience building and running content schedules, asset trackers, and release checklists in tools like Jira, Favro, Confluence, or ShotGrid Strong organization and follow-through across several disciplines at once Clear written and verbal communication, including turning feedback from external partners into actionable tasks An active mobile gamer with a feel for what makes mobile content engaging and worth coming back for Comfortable working in small, fast-moving teams Nice to Have Experience producing live ops events or seasonal content for a mobile free-to-play game Familiarity with mobile KPIs such as retention, engagement, and event participation Experience at a startup or early-stage studio Experience working within an established IP or licensed property, including licensor approvals Experience using AI tools to improve production workflows, documentation, or content tracking Compensation CA$85,000 to CA$110,000 depending on experience, plus health/vision/dental coverage, RRSP matching, and equity. APPLY FOR THIS ROLE Tell us a bit about yourself and attach your resume. Name * Email * Resume * (PDF or Word, max 6MB) Portfolio / reel URL (optional) LinkedIn URL (optional) Anything else? (optional) I confirm that I am legally authorized to work in Canada. * I understand this role is based out of British Columbia. * What's the soonest you'd be available to start this position? * October 2026 SuMoTuWeThFrSa © 2026 Lightfox Games, Inc. Support Privacy Terms Open Source

What you’ll do

Own the production pipeline for game content from initial brief through release, coordinating design, art, narrative, audio, QA, and publisher approvals. Maintain schedules and release readiness, improve team workflows, and use player feedback and KPIs to help shape live events and content updates.

Requirements

Requires at least three years of game production experience, including one shipped title, and hands-on experience producing game content. Candidates should be organized communicators with experience managing content schedules and release tools, an understanding of engaging mobile content, and comfort working in small, fast-moving teams.

Benefits

  • Health Coverage
  • Vision Coverage
  • Dental Coverage
  • RRSP Matching
  • Equity

Listed skills

  • Jira · Preferred
  • Risk Management · Preferred
  • Cross-Functional Coordination · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • Game Production
  • Content Production
  • Content Scheduling
  • Asset Tracking
  • Release Planning
  • Cross-Functional Coordination
  • Risk Management
  • Publisher Approvals
  • Live Operations
  • Mobile Game Development
  • Player Feedback Analysis
  • KPI Analysis
  • Jira
  • Favro
  • Confluence
  • ShotGrid

Job areas

  • Creative & Media
  • Management & Leadership
  • Art & Design

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