Back to job search
Lightfox Games logo

UX Designer - Unannounced Project

  • Vancouver, BC
  • Hybrid
  • Posted Oct 9, 2026
  • 1 position

$95,000–$125,000 / year

Opens LinkedIn

Sign in to save this job
Employment type
Full-time
Experience level
Mid-level · 2+ years
Posting language
English
Working hours
40 hours per week
Seniority
Mid-Senior level

Job summary

Own UX for core game systems by defining flows, wireframes, and interaction models, and collaborate with artists, designers, and engineers to deliver polished player experiences. Conduct playtests and user research, maintain UX documentation, implement first-pass UX in Unity, and advocate for player needs in cross-functional decisions.

Job details

Games Studio Careers Support VIEW OPEN ROLES Games Studio Careers Support VIEW OPEN ROLES Open Positions Design UX Designer Vancouver, BC Remote About The Role Lightfox Games is seeking a talented and enthusiastic UX Designer to join our Vancouver based team to work on an unannounced mobile game for a world-class IP and Publisher. This role is hybrid out of our Vancouver studio with approximately 50% of time expected in-person. Vancouver-based team members may be asked to travel to our Seattle office once or twice a year for on-sites. Responsibilities Own UX across core game systems — defining flows, wireframes, and interaction models that make complex systems feel intuitive and rewarding Partner closely with UI Artists, Game Designers, and Engineers to translate design intent into polished, player-facing experiences Conduct and synthesize playtests, user research, and player feedback to drive continuous UX improvement Build and maintain UX documentation including flows, wireframes, and interaction guidelines that scale with the team Implement first-pass UX in-engine in Unity for playtesting and feedback Advocate for the player experience in cross-functional discussions, balancing usability goals with design and business constraints Requirements 3+ years of UX design experience in games, with at least one shipped mobile title in your portfolio Experience designing UX for mobile free-to-play games, including live ops flows, storefronts, and onboarding Strong portfolio demonstrating end-to-end UX process — from research and wireframing through final implementation Proficiency in Figma for wireframing, prototyping, and design handoff Solid understanding of mobile UX conventions, touch interaction patterns, and accessibility considerations Proficiency in building UI in Unity Strong communication skills and a collaborative mindset, comfortable working in small, fast-moving teams Nice to Have UI Art skills to help assist in development pipeline speed Experience working within an established IP or licensed property Experience leveraging AI tools to accelerate UX research, prototyping, or documentation workflows Compensation CA$95,000 to CA$125,000 depending on experience, plus health/vision/dental coverage, RRSP matching, and equity. APPLY FOR THIS ROLE Tell us a bit about yourself and attach your resume. Name * Email * Resume * (PDF or Word, max 6MB) Portfolio / reel URL (optional) LinkedIn URL (optional) Anything else? (optional) I confirm that I am legally authorized to work in Canada. * I understand this role is based out of British Columbia. * What's the soonest you'd be available to start this position? * October 2026 SuMoTuWeThFrSa © 2026 Lightfox Games, Inc. Support Privacy Terms Open Source

What you’ll do

Own UX for core game systems by defining flows, wireframes, and interaction models, and collaborate with artists, designers, and engineers to deliver polished player experiences. Conduct playtests and user research, maintain UX documentation, implement first-pass UX in Unity, and advocate for player needs in cross-functional decisions.

Requirements

Requires at least three years of game UX design experience, including a shipped mobile title, and experience with mobile free-to-play features such as live operations, storefronts, and onboarding. Candidates should have an end-to-end UX portfolio, proficiency in Figma and Unity UI implementation, knowledge of mobile interaction conventions and accessibility, and strong communication and collaboration skills.

Benefits

  • Health Coverage
  • Vision Coverage
  • Dental Coverage
  • RRSP Matching
  • Equity

Listed skills

  • UX design · Preferred
  • Onboarding · Preferred
  • Wireframing · Preferred
  • Figma · Preferred
  • Cross-Functional Collaboration · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • UX Design
  • Game UX
  • Mobile Game Design
  • Free-to-Play Games
  • Live Operations
  • Storefront Design
  • Onboarding
  • User Research
  • Playtesting
  • Wireframing
  • Prototyping
  • Figma
  • Unity
  • UI Implementation
  • Accessibility
  • Cross-Functional Collaboration

Job areas

  • Art & Design
  • Creative & Media
  • Technology

More jobs from Lightfox Games

See all jobs from Lightfox Games