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Senior 3D Artist

  • Vancouver, BC
  • Hybrid
  • Posted Sep 18, 2026
  • 1 position

$95,000–$120,000 / year

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Employment type
Full-time
Experience level
Senior · 5+ years
Posting language
English
Working hours
40 hours per week
Office presence
3 days per week
Seniority
Mid-Senior level

Job summary

Create high-quality 3D characters, props, and weapons optimized for mobile performance while aligning with the IP's visual identity. Collaborate with cross-functional teams to establish art pipelines and mentor other artists to elevate the overall quality bar.

Job details

Lightfox Games is seeking a talented and enthusiastic Senior 3D Artist to join our Vancouver based team to work on an unannounced mobile game for a world-class IP and Publisher. This role is hybrid out of our Vancouver studio with approximately 50% of time expected in-person. Responsibilities Create high-quality 3D assets including characters, props, and weapons that meet mobile performance requirements and align with the IP's visual identity Collaborate with Art Direction, Design, and Engineering to establish and maintain art pipelines, standards, and best practices Optimize models, textures, and materials to balance visual fidelity with mobile performance constraints Mentor and provide constructive feedback to other artists, helping elevate the overall quality bar Contribute to the visual development of the game, from early concept exploration through final in-engine polish Requirements 5+ years of professional game development experience, including senior-level ownership of 3D art on at least one shipped title Strong portfolio demonstrating expertise in 3D modeling, texturing, and material creation across a range of asset types Proficiency with industry-standard tools such as Maya, ZBrush, Substance Painter/Designer, and Photoshop Experience with Unity and its asset pipeline Solid understanding of real-time rendering constraints, PBR workflows, and texture budgets for mobile platforms Strong communication skills and a collaborative mindset, comfortable working in small, fast-moving teams Nice to have Experience creating art for mobile free-to-play games Experience working within an established IP or licensed property Experience with stylized art directions Experience leveraging AI tools in art production workflows Compensation CA$95,000 – CA$120,000 depending on experience, plus health/vision/dental coverage, RRSP matching, and equity.

What you’ll do

Create high-quality 3D characters, props, and weapons optimized for mobile performance while aligning with the IP's visual identity. Collaborate with cross-functional teams to establish art pipelines and mentor other artists to elevate the overall quality bar.

Requirements

Requires over 5 years of professional game development experience with at least one shipped title and a strong portfolio in 3D art. Proficiency in industry-standard tools like Maya, ZBrush, and Unity, along with a solid understanding of mobile PBR workflows, is essential.

Benefits

  • Health coverage
  • Vision coverage
  • Dental coverage
  • RRSP matching
  • Equity

Listed skills

  • 3D Modeling · Preferred
  • Photoshop · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • 3D Modeling
  • Texturing
  • Material Creation
  • Maya
  • ZBrush
  • Substance Painter
  • Substance Designer
  • Photoshop
  • Unity
  • PBR Workflows
  • Real-time Rendering
  • Mobile Performance Optimization
  • Mentoring
  • Art Pipeline Development
  • Stylized Art

Job areas

  • Art & Design
  • Creative & Media
  • Software
  • Technology
  • Engineering

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